Competition 58 Winner (Alex Power)
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  [Angband 3.0.9b Character Dump]

Name   Matthew                                  Self  RB  CB  EB   Best
Sex    Male              Age        18   STR:  18/71  +0  +3  +2 18/121
Race   Human             Height     68   INT:  18/23  +0  -3  +1  18/03
Class  Paladin           Weight    183   WIS:  18/71  +0  +1  +5 18/131
Title  Guardian          Status     18   DEX:  18/34  +0  +0  +0  18/34
HP     -10/541           Maximize    Y   CON:  18/80  +0  +2  +2 18/120
SP     182/182                           CHR:  18/58  +0  +2  +0  18/78

Level           33       Armor    [38,+48]     Saving Throw      Superb
Cur Exp     341883       Fight   (+16,+29)     Stealth           Superb
Max Exp     353961       Melee   (+23,+42)     Fighting          Heroic
Adv Exp     371250       Shoot    (+25,+9)     Shooting          Superb
MaxDepth    Lev 73       Blows      4/turn     Disarming      Very Good
Turns       357423       Shots      2/turn     Magic Device      Superb
Gold        178897       Infra        0 ft     Perception          Poor
Burden   153.9 lbs       Speed      Normal     Searching           Poor

You are one of several children of a Serf.  You are a credit to the
family.  You have dark brown eyes, wavy blond hair, and a very fair
complexion.


      abcdefghijkl@       abcdefghijkl@
Acid:+........+... Blind:.............
Elec:+.....+..+... Confu:.............
Fire:+........+... Sound:.............
Cold:+........+... Shard:.............
Pois:..+.......... Nexus:.............
Fear:............. Nethr:.............
Lite:............. Chaos:.............
Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:.........+... Stea.:+..........+.
Feath:+............ Sear.:.............
PLite:............. Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:.............
Invis:+....+....... Blows:.............
FrAct:+.........+.. Shots:.+...........
HLife:............. Might:.+...........


  [Last Messages]

> You hear a door burst open!
> You sense the presence of doors!
> You sense the presence of stairs!
> You sense the presence of objects!
> You sense the presence of monsters!
> The Jabberwock misses you. <3x>
> The Jabberwock bites you.
> The Jabberwock breathes chaos.
> You are confused!
> You feel drugged!
> You feel your life draining away!
> You are confused.
> You have 5 charges remaining.
> The Jabberwock claws you.
> You die.


  [Character Equipment]

a) a Rapier (Defender) (1d6) (+7,+13) [+6] (+4 to stealth)
   It increases your stealth by 4.  It provides resistance to acid,
   lightning, fire, and cold.  It sustains your constitution.  It makes
   you fall like a feather and speeds your regeneration.  It grants you
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) a Light Crossbow of the Haradrim (x3) (+9,+9) (+1) {Store CLVL32}
   It increases your shooting speed and shooting power by 1.  It cannot
   be harmed by acid or fire.  
c) a Ring of Resist Poison
   It provides resistance to poison.  
d) a Ring of Damage (+13)
e) an Amulet of Wisdom (+5)
   It increases your wisdom by 5.  It sustains your wisdom.  
f) The Star of Elendil
   It usually provides light of radius 3.  It grants you the ability to
   see invisible things.  It activates for magic mapping every 50+d50
   turns.  It cannot be harmed by the elements.  
g) Blue Dragon Scale Mail (-2) [30,+16] {Balance Drake 2250'}
   It provides resistance to lightning.  It activates for breathe
   lightning (100) every 450+d450 turns.  It cannot be harmed by the
   elements.  
h) a Cloak [1,-1]
i) (nothing)
j) a Jewel Encrusted Crown of the Magi [0,+9] (+1)
   It increases your intelligence by 1.  It provides resistance to acid,
   lightning, fire, and cold.  It sustains your intelligence.  It slows
   your metabolism.  It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {Smeagol 1100'}
   It increases your strength and constitution by 2.  It grants you
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Metal Shod Boots of Stealth [6,+1] (+3)
   It increases your stealth by 3.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) a Holy Book of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
g) 20 Potions of Cure Critical Wounds
h) 2 Potions of Restore Mana
i) 4 Potions of Restore Life Levels
j) 27 Scrolls of Phase Door {!*}
k) 6 Scrolls of Word of Recall {!*}
l) 4 Scrolls of Recharging
m) 2 Scrolls of *Destruction* {!*}
n) 5 Rods of Light
o) 3 Rods of Lightning Balls
p) 2 Wands of Teleport Other (5 charges)
q) a Wand of Stone to Mud (6 charges)
r) a Staff of Speed (3 charges) {!*}
s) 41 Bolts (1d5) (+0,+0) {@f1=g}


  [Home Inventory]

a) 6 Holy Books of Prayers [Beginners Handbook]
b) 7 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Purifications and Healing] {Ground 1800'}
   It cannot be harmed by the elements.  
e) a Mushroom of Restoring
f) 9 Potions of Cure Critical Wounds
g) 2 Potions of Healing
h) 6 Potions of Restore Life Levels
i) 40 Scrolls of Identify {!*}
j) 20 Scrolls of Recharging
k) a Ring of See Invisible
   It grants you the ability to see invisible things.  
l) a Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.
  
m) The Amulet of Carlammas (+2)
   It increases your constitution by 2.  It cannot be harmed by the
   elements.  It might have hidden powers.
n) The Jewel 'Evenstar'
   It cannot be harmed by the elements.  It might have hidden powers.
o) Augmented Chain Mail of Elvenkind (-2) [16,+17] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid,
   lightning, fire, cold, and confusion.  It cannot be harmed by the
   elements.  
p) a Metal Cap of Light [3,+4]
   It provides resistance to light.  It usually provides light of
   radius 1.  
q) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
   It decreases your intelligence and wisdom by 5.  It decreases your
   searching by 5.  It provides resistance to fear.  It grants you
   immunity to paralysis and the ability to see invisible things, but
   it also aggravates creatures around you and is heavily cursed.  It
   cannot be harmed by the elements.  
r) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It provides resistance to light.  It sustains your constitution.  It
   usually provides light of radius 4.  It grants you immunity to
   paralysis.  It activates for magic missile (2d6) every 2 turns.  It
   cannot be harmed by the elements.  
s) a Pair of Hard Leather Boots of Stability [3,+7]
   It provides resistance to nexus.  It makes you fall like a feather.  
  
t) The Dagger 'Narthanc' (2d4) (+6,+9)
   It cannot be harmed by the elements.  It might have hidden powers.
u) a Small Sword (Blessed) (1d6) (+3,+8) (+2)
   It increases your wisdom by 2.  It is blessed by the gods.  It might
   have hidden powers.
v) a Beaked Axe of Westernesse (2d6) (+14,+14) (+1) {Wormy}
   It increases your strength, dexterity, and constitution by 1.  It
   slays orcs, trolls, and giants.  It grants you immunity to paralysis
   and the ability to see invisible things.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



angband_comp
03/07/2008