| Competition 52 Winner (Murphy S.) | ||||
[NPPAngband 0.4.1 Character Dump]
Name Ollin Self RB CB EB Best
Sex Female Age 33 STR: 18/88 -2 +5 +2 18/138
Race Hobbit Height 35 INT: 18/65 +2 -2 +3 18/95
Class Warrior Weight 48 WIS: 18/16 +1 -2 +3 18/36
Title Hero Status 1 DEX: 18/19 +3 +2 +5 18/119
HP -86/652 CON: 18/51 +2 +2 +7 18/161
SP 0/0 Level 41 CHR: 17 +1 -1 +0 17
GameTurn 726600 Armor [26,+93] Saving Throw Superb
Cur Exp 1632851 Fight (+36,+31) Stealth Superb
Max Exp 1632851 Melee (+40,+37) Fighting Legendary
Adv Exp 1650000 Shoot (+43,+18) Shooting Legendary
MaxDepth Lev 53 Blows 6/turn Disarming Superb
Gold 136905 Shots 2/turn Magic Device Superb
Burden 169 lbs Speed +12 Perception Excellent
% Burden 56% Infra 40 ft Searching Excellent
You are one of several children of a Hobbit Miller. You are the
black sheep of the family. You have brown eyes, straight red
hair, and a fair complexion.
[Last Messages]
> You are no longer gorged.
> The Uruk fires a small arrow.
> It misses.
> You failed to use the rod properly.
> The vein turns into mud!
> The wall turns into mud!
> The Black orc fires a small arrow.
> It glances off your armour.
> The Black orc fires a small arrow.
> It misses.
> You feel yourself moving faster!
> You have 5 charges remaining.
> The Phoenix conjures up a maelstrom of fire! <2x>
> The Phoenix breathes fire.
> You die.
[Character Equipment Stat Modifiers, Sustains and Flags]
(+/-) + + + +
abcdefghijkl@ abcdefghijkl@
Str: ..........2.. Str: .............
Int: ......3...... Int: .............
Wis: ......3...... Wis: .............
Dex: 5............ Dex: s............
Con: ....2.3...2.. Con: .............
Chr: ............. Chr: .............
abcdefghijkl@ abcdefghijkl@
Acid:......+.+.... Blind:.........+...
Elec:........+.... Confu:......+......
Fire:....+...+.... Sound:.............
Cold:........+.... Shard:.............
Pois:......+...... Nexus:.......+...+.
Fear:............+ Nethr:.............
Lite:........+.... Chaos:.............
Dark:........+.... Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.......+.....
Feath:...........+. Sear.:.........+...
PLite:............. Infra:.............
Regen:............. Aggr.:.............
Telep:.....+....... Speed:+..+...+.....
Invis:.........+... Blows:.............
FrAct:..........+.. Shots:.+...........
HLife:............+ Might:.+...........
abcdefghijkl@ abcdefghijkl@
[Character Equipment]
a) The Katana 'Aglarang' (8d4) (+4,+6) (+5)
It increases your dexterity by 5. It increases your speed by
5. It sustains your dexterity. It cannot be harmed by the
elements. It gives you 6 attacks per turn.
b) a Light Crossbow of the Haradrim (x3) (+7,+18) (+1)
It increases your shooting speed and shooting power by 1. It
cannot be harmed by acid or fire.
c) a Ring of Slaying (+15,+14)
d) a Ring of Speed (+4)
It increases your speed by 4.
e) The Amulet of Carlammas (+2)
It increases your constitution by 2. It provides resistance
to fire. It activates for protection from evil every
225+d225 turns. It cannot be harmed by the elements.
f) a Brass Lantern of Telepathy (with 13111 turns of light)
It grants you the power of telepathy. It cannot be harmed by
fire.
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
It increases your intelligence, wisdom, and constitution by
3. It provides resistance to acid, poison, and confusion.
It activates for door and trap destruction every 10 turns.
It cannot be harmed by the elements.
h) The Cloak 'Colannon' [1,+15] (+3)
It increases your stealth and speed by 3. It provides
resistance to nexus. It activates for teleport every 45
turns. It cannot be harmed by the elements.
i) The Large Leather Shield of Celegorm [4,+20]
It provides resistance to acid, lightning, fire, cold, light,
and dark. It cannot be harmed by the elements.
j) a Hard Leather Cap of Seeing [2,+8] (+5 to searching)
It increases your searching by 5. It provides resistance to
blindness. It grants you the ability to see invisible things.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
It increases your strength and constitution by 2. It grants
you immunity to paralysis. It cannot be harmed by the
elements.
l) a Pair of Soft Leather Boots of Stability [2,+8]
It provides resistance to nexus. It makes you fall like a
feather.
[Character Inventory]
a) 10 Potions of Speed {40% off}
b) 11 Potions of Cure Critical Wounds
c) 2 Potions of Healing
d) 10 Scrolls of Phase Door {25% off}
e) 3 Rods of Trap Location
f) 3 Rods of Perception
It cannot be harmed by electricity.
g) 2 Rods of Recall
It cannot be harmed by electricity.
h) 2 Rods of Detection
It cannot be harmed by electricity.
i) 3 Rods of Stone to Mud (2 charging)
j) a Rod of Teleport Other
k) 2 Wands of Teleport Other (15 charges)
l) a Staff of Speed (5 charges)
m) a Staff of Mass Identify (4 charges)
n) a Small Leather Shield of Elvenkind [2,+12] (+3 to stealth)
It increases your stealth by 3. It provides resistance to
acid, lightning, fire, cold, and chaos. It cannot be harmed
by the elements.
o) The Small Sword 'Sting' (1d6) (+7,+8) (+2)
It increases your strength, dexterity, and constitution by 2.
It increases your speed and attack speed by 2. It cannot be
harmed by the elements. It gives you 7 attacks per turn. It
might have hidden powers.
p) 23 Bolts of Frost (2d5) (+14,+13)
It is branded with frost. It cannot be harmed by cold.
q) 13 Bolts of Wounding (1d5) (+14,+14)
r) 2 Bolts of Wounding (2d5) (+12,+10)
s) a Bolt of Slay Demon (1d5) (+13,+10)
It slays demons.
t) 30 Bolts of Slay Evil (2d5) (+7,+7)
It slays all evil creatures.
u) 64 Bolts (1d5) (+6,+4)
v) 28 Bolts (1d5) (+4,+6)
w) 9 Mithril Bolts (3d5) (+4,+5)
It cannot be harmed by acid or fire.
[Home Inventory Stat Modifiers, Sustains and Flags]
(+/-) + + ++ ++ + ++
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Str: ...1.....2...3....2..... Str: .............s..........
Int: ...1........2....1...... Int: ......s.................
Wis: ...1...2....2..1.1...... Wis: ......ss................
Dex: ...1......3..3...1...... Dex: .............s..........
Con: ...1.........3....2..... Con: ......s......s..........
Chr: ...1...2.2.............. Chr: .......s................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Acid: .........+++.+..+....... Blind: ............+...........
Elec: .........+.+....+++..... Confu: ........................
Fire: .......+.+.+....+++..... Sound: ...........+............
Cold: ......+..+.+.+..+++..... Shard: .........++.............
Pois: ...++................... Nexus: .........+...+..........
Fear: ...............+........ Nethr: ........................
Lite: .......+................ Chaos: ........................
Dark: ...+..++.....+.......... Disen: ........................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
S.Dig: .................+...... Stea.: ...+.......+....+.......
Feath: ................+....... Sear.: ........................
PLite: .......+................ Infra: ........................
Regen: .....+..........+.+..... Aggr.: .............+..........
Telep: ............+........... Speed: ..........+......+......
Invis: ...............++....... Blows: ..............+.........
FrAct: ................+....... Shots: .................+......
HLife: ......++................ Might: .................++.....
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
[Home Inventory]
a) 2 Potions of *Healing*
b) 2 Potions of Enlightenment
c) 3 Wands of Teleport Other (23 charges)
d) The Ring of Barahir (+1)
It increases all your stats by 1. It increases your stealth
by 1. It provides resistance to poison and dark. It cannot
be harmed by the elements.
e) Dragon Scale Shield (Green) [3,+21]
It provides resistance to poison. It activates for poison
resistance (10+d10 turns) and breathe poison gas (50) every
50+d50 turns. It cannot be harmed by the elements.
f) an Amulet of Regeneration
It speeds your regeneration.
g) The Jewel 'Evenstar'
It provides resistance to cold, dark, and life draining. It
sustains your intelligence, wisdom, and constitution. It
activates for restore life levels every 150 turns. It cannot
be harmed by the elements.
h) an Amulet of Devotion (+2)
It increases your wisdom and charisma by 2. It provides
resistance to fire, light, dark, and life draining. It
sustains your wisdom and charisma. It lights the dungeon
around you. It cannot be harmed by fire.
i) The Phial of Galadriel
It lights the dungeon around you. It activates for
illumination every 10+d10 turns. It cannot be harmed by the
elements.
j) The Chain Mail of Arvedui (-2) [14,+15] (+2)
It increases your strength and charisma by 2. It provides
resistance to acid, lightning, fire, cold, shards, and nexus.
It cannot be harmed by the elements.
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity by 3. It increases your speed by
3. It provides resistance to acid and shards. It cannot be
harmed by the elements.
l) a Large Leather Shield of Elvenkind [4,+15] (+1 to stealth)
It increases your stealth by 1. It provides resistance to
acid, lightning, fire, cold, and sound. It cannot be harmed
by the elements.
m) The Hard Leather Cap of Thranduil [2,+10] (+2)
It increases your intelligence and wisdom by 2. It provides
resistance to blindness. It grants you the power of telepathy.
It cannot be harmed by the elements.
n) The Steel Helm of Hammerhand [6,+20] (+3)
It increases your strength, dexterity, and constitution by 3.
It provides resistance to acid, cold, dark, and nexus. It
sustains your strength, dexterity, and constitution. It
aggravates creatures around you. It cannot be harmed by the
elements.
o) a Well-balanced Dagger of Extra Attacks (1d4) (+8,+12) (+2)
It increases your attack speed by 2. It can be thrown hard
and fast. It gives you 7 attacks per turn.
p) a Broad Axe (Holy Avenger) (2d6) (+8,+9) [+3] (+1)
It increases your wisdom by 1. It slays demons, undead, and
all evil creatures. It provides resistance to fear. It is
blessed by the gods. It grants you the ability to see
invisible things. It gives you 4 attacks per turn. It might
have hidden powers.
q) a Ball-and-Chain (Defender) (2d4) (+10,+7) [+3] (+2 to stealth)
It increases your stealth by 2. It provides resistance to
acid, lightning, fire, and cold. It makes you fall like a
feather and speeds your regeneration. It grants you immunity
to paralysis and the ability to see invisible things. It
cannot be harmed by the elements. It gives you 4 attacks per
turn. It might have hidden powers.
r) The Short Bow of Amras (x2) (+12,+15) (+1 to speed)
It increases your intelligence, wisdom, and dexterity by 1.
It increases your speed, shooting speed, and shooting power
by 1. It provides resistance to lightning, fire, and cold.
It slows your metabolism. It cannot be harmed by the
elements.
s) The Short Bow of Amrod (x2) (+12,+15) (+2)
It increases your strength and constitution by 2. It
increases your shooting power by 2. It provides resistance
to lightning, fire, and cold. It speeds your regeneration.
It cannot be harmed by the elements.
t) 14 Bolts (1d5) (+7,+7)
u) 8 Bolts (1d5) (+4,+6)
v) 36 Bolts (1d5) (+3,+6)
w) 99 Bolts (1d5) (+0,+0)
[Current Quest]
To fulfill your task, you must destroy 17 Dreadlords on dungeon level 55.
[Uniques]
Lotho Pimple is dead (level 0)
Grip, Farmer Maggot's dog is dead (level 2)
Fang, Farmer Maggot's dog is dead (level 2)
Wolf, Farmer Maggot's dog is dead (level 3)
Smeagol is dead (level 3)
Bullroarer the Hobbit is dead (level 5)
Skeleton is alive (level 6)
Mughash the Kobold Lord is dead (level 7)
Lagduf, the Snaga is dead (level 8)
Brodda, the Easterling is dead (level 9)
Orfax, Son of Boldor is alive (level 10)
Grishnakh, the Hill Orc is alive (level 10)
Wormtongue, Agent of Saruman is dead (level 10)
Zombie is alive (level 12)
Golfimbul, the Hill Orc Chief is dead (level 12)
Boldor, King of the Yeeks is alive (level 13)
Ufthak of Cirith Ungol is dead (level 14)
Ulfast, Son of Ulfang is dead (level 16)
Nar, the Dwarf is dead (level 17)
Spirit is dead (level 18)
Shagrat, the Orc Captain is alive (level 19)
Gorbag, the Orc Captain is dead (level 19)
Bolg, Son of Azog is dead (level 20)
Lugdush, the Uruk is alive (level 21)
Ugluk, the Uruk is dead (level 22)
Azog, King of the Uruk-Hai is alive (level 23)
Sangahyando of Umbar is dead (level 24)
Angamaite of Umbar is dead (level 24)
Ibun, Son of Mim is dead (level 24)
Khim, Son of Mim is dead (level 24)
Mummy is alive (level 24)
Ulwarth, Son of Ulfang is dead (level 26)
Mim, Betrayer of Turin is alive (level 27)
Uldor the Accursed is alive (level 28)
Draebor, the Imp is alive (level 28)
Beorn, the Shape-Changer is dead (level 28)
Wight is alive (level 30)
Lokkak, the Ogre Chieftain is dead (level 32)
Ulfang the Black is dead (level 34)
Bert the Stone Troll is dead (level 34)
Bill the Stone Troll is alive (level 34)
Tom the Stone Troll is alive (level 34)
Lorgan, Chief of the Easterlings is alive (level 36)
Ghost is dead (level 36)
Maglor, Son of Feanor is alive (level 37)
The Queen Ant is alive (level 37)
Castamir the Usurper is alive (level 38)
Maedhros, Son of Feanor is alive (level 39)
Medusa, the Gorgon is dead (level 40)
Uvatha the Horseman is dead (level 40)
Kavlax the Many-Headed is alive (level 41)
Gorlim, Betrayer of Barahir is dead (level 41)
Rogrog the Black Troll is alive (level 42)
Vampire is alive (level 42)
Vargo, Tyrant of Fire is alive (level 43)
Waldern, King of Water is alive (level 43)
Quaker, Master of Earth is alive (level 43)
Ariel, Queen of Air is alive (level 43)
Adunaphel the Quiet is dead (level 43)
Akhorahil the Blind is dead (level 45)
Scatha the Worm is dead (level 46)
Phantom is dead (level 46)
Itangast the Fire Drake is dead (level 47)
Ren the Unclean is alive (level 48)
Smaug the Golden is dead (level 48)
Eol, the Dark Elf is alive (level 49)
The Balrog of Moria is alive (level 50)
Harowen the Black Hand is alive (level 51)
Ji Indur Dawndeath is alive (level 52)
The Phoenix is alive (level 54)
Shelob, Spider of Darkness is dead (level 55)
Ar-Pharazon the Golden is dead (level 55)
Dwar, Dog Lord of Waw is alive (level 56)
Lich is alive (level 56)
Baphomet the Minotaur Lord is alive (level 58)
Fundin Bluecloak is alive (level 59)
Saruman of Many Colours is alive (level 60)
Arien, Maia of the Sun is alive (level 61)
Evil Iggy is alive (level 62)
Hoarmurath of Dir is alive (level 64)
Azathoth, Master of Darkness is alive (level 64)
The Mouth of Sauron is alive (level 65)
Nether Wraith is alive (level 65)
The Cat Lord is alive (level 66)
Thuringwethil, the Vampire Messenger is alive (level 67)
Tselakus, the Dreadlord is alive (level 68)
Polyphemus, the Blind Cyclops is alive (level 69)
Glaurung, Father of the Dragons is alive (level 70)
Khamul, the Black Easterling is alive (level 72)
Omarax, the Eye Tyrant is alive (level 73)
Deathlord is alive (level 74)
Atlas, the Titan is alive (level 76)
The Lernaean Hydra is alive (level 77)
Feagwath, the Undead Sorcerer is alive (level 77)
Qlzqqlzuup, the Emperor Quylthulg is alive (level 79)
Ungoliant, the Unlight is alive (level 80)
The Witch-King of Angmar is alive (level 80)
Maeglin, the Traitor of Gondolin is alive (level 81)
Pazuzu, Lord of Air is alive (level 82)
Draugluin, Sire of All Werewolves is alive (level 83)
Cantoras, the Skeletal Lord is alive (level 84)
Ancalagon the Black is alive (level 85)
The Tarrasque is alive (level 86)
Kronos, Lord of the Titans is alive (level 87)
Lungorthin, the Balrog of White Fire is alive (level 88)
Huan, Wolfhound of the Valar is alive (level 90)
Carcharoth, the Jaws of Thirst is alive (level 90)
Vecna, the Emperor Lich is alive (level 92)
Gothmog, the High Captain of Balrogs is alive (level 95)
Sauron, the Sorcerer is alive (level 99)
Morgoth, Lord of Darkness is alive (level 100)
[Options]
GAME PLAY OPTIONS:
Auto-haggle in stores : yes (auto_haggle)
Auto-scum for good levels : no (auto_scum)
Allow the generation of themed levels : yes (allow_themed_levels)
Expand the power of the look command : yes (expand_look)
Expand the power of the list commands : yes (expand_list)
Map remembers all perma-lit grids : yes (view_perma_grids)
Map remembers all torch-lit grids : no (view_torch_grids)
Generate dungeons with aligned rooms : yes (dungeon_align)
Generate dungeons with connected stairs : yes (dungeon_stair)
Monsters exploit players weaknesses : no (smart_cheat)
BIRTH OPTIONS:
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : no (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts)
Adult: Never stack objects on the floor : no (adult_no_stacking)
Adult: Have notes to written to a file : yes (adult_take_notes)
Adult: All levels generated small : no (adult_force_small_lev)
Adult: Retain squelch settings : no (adult_retain_squelch)
Adult: Disable quests : no (adult_no_quests)
Adult: Disable player ghosts : no (adult_no_player ghosts)
Adult: Disable store services : no (adult_no_store_services)
Adult: Disable extra artifacts : no (adult_no_xtra_artifacts)
CHEAT OPTIONS:
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
| angband_comp 01/07/07 | |