Competition 52 Winner (Murphy S.)
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  [NPPAngband 0.4.1 Character Dump]

Name   Ollin                           Self RB CB  EB   Best
Sex    Female       Age      33 STR:  18/88 -2 +5  +2 18/138
Race   Hobbit       Height   35 INT:  18/65 +2 -2  +3  18/95
Class  Warrior      Weight   48 WIS:  18/16 +1 -2  +3  18/36
Title  Hero         Status    1 DEX:  18/19 +3 +2  +5 18/119
HP     -86/652                  CON:  18/51 +2 +2  +7 18/161
SP     0/0          Level    41 CHR:     17 +1 -1  +0     17

GameTurn    726600  Armor   [26,+93] Saving Throw     Superb
Cur Exp    1632851  Fight  (+36,+31) Stealth          Superb
Max Exp    1632851  Melee  (+40,+37) Fighting      Legendary
Adv Exp    1650000  Shoot  (+43,+18) Shooting      Legendary
MaxDepth   Lev  53  Blows     6/turn Disarming        Superb
Gold        136905  Shots     2/turn Magic Device     Superb
Burden     169 lbs  Speed        +12 Perception    Excellent
% Burden       56%  Infra      40 ft Searching     Excellent

You are one of several children of a Hobbit Miller. You are the
black sheep of the family. You have brown eyes, straight red
hair, and a fair complexion.



  [Last Messages]

> You are no longer gorged.
> The Uruk fires a small arrow.
> It misses.
> You failed to use the rod properly.
> The vein turns into mud!
> The wall turns into mud!
> The Black orc fires a small arrow.
> It glances off your armour.
> The Black orc fires a small arrow.
> It misses.
> You feel yourself moving faster!
> You have 5 charges remaining.
> The Phoenix conjures up a maelstrom of fire! <2x>
> The Phoenix breathes fire.
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +   + +   +
                    
      abcdefghijkl@              abcdefghijkl@
Str: ..........2..        Str:  .............
Int: ......3......        Int:  .............
Wis: ......3......        Wis:  .............
Dex: 5............        Dex:  s............
Con: ....2.3...2..        Con:  .............
Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@
Acid:......+.+....        Blind:.........+...
Elec:........+....        Confu:......+......
Fire:....+...+....        Sound:.............
Cold:........+....        Shard:.............
Pois:......+......        Nexus:.......+...+.
Fear:............+        Nethr:.............
Lite:........+....        Chaos:.............
Dark:........+....        Disen:.............
      abcdefghijkl@              abcdefghijkl@
S.Dig:.............        Stea.:.......+.....
Feath:...........+.        Sear.:.........+...
PLite:.............        Infra:.............
Regen:.............        Aggr.:.............
Telep:.....+.......        Speed:+..+...+.....
Invis:.........+...        Blows:.............
FrAct:..........+..        Shots:.+...........
HLife:............+        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
                                              

  [Character Equipment]

a) The Katana 'Aglarang' (8d4) (+4,+6) (+5)
   It increases your dexterity by 5.  It increases your speed by
   5.  It sustains your dexterity.  It cannot be harmed by the
   elements.  It gives you 6 attacks per turn.  
b) a Light Crossbow of the Haradrim (x3) (+7,+18) (+1)
   It increases your shooting speed and shooting power by 1.  It
   cannot be harmed by acid or fire.  
c) a Ring of Slaying (+15,+14)
d) a Ring of Speed (+4)
   It increases your speed by 4.  
e) The Amulet of Carlammas (+2)
   It increases your constitution by 2.  It provides resistance
   to fire.  It activates for protection from evil every
   225+d225 turns.  It cannot be harmed by the elements.  
f) a Brass Lantern of Telepathy (with 13111 turns of light)
   It grants you the power of telepathy.  It cannot be harmed by
   fire.  
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It increases your intelligence, wisdom, and constitution by
   3.  It provides resistance to acid, poison, and confusion.  
   It activates for door and trap destruction every 10 turns.  
   It cannot be harmed by the elements.  
h) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides
   resistance to nexus.  It activates for teleport every 45
   turns.  It cannot be harmed by the elements.  
i) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light,
   and dark.  It cannot be harmed by the elements.  
j) a Hard Leather Cap of Seeing [2,+8] (+5 to searching)
   It increases your searching by 5.  It provides resistance to
   blindness.  It grants you the ability to see invisible things.
  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants
   you immunity to paralysis.  It cannot be harmed by the
   elements.  
l) a Pair of Soft Leather Boots of Stability [2,+8]
   It provides resistance to nexus.  It makes you fall like a
   feather.  


  [Character Inventory]

a) 10 Potions of Speed {40% off}
b) 11 Potions of Cure Critical Wounds
c) 2 Potions of Healing
d) 10 Scrolls of Phase Door {25% off}
e) 3 Rods of Trap Location
f) 3 Rods of Perception
   It cannot be harmed by electricity.  
g) 2 Rods of Recall
   It cannot be harmed by electricity.  
h) 2 Rods of Detection
   It cannot be harmed by electricity.  
i) 3 Rods of Stone to Mud (2 charging)
j) a Rod of Teleport Other
k) 2 Wands of Teleport Other (15 charges)
l) a Staff of Speed (5 charges)
m) a Staff of Mass Identify (4 charges)
n) a Small Leather Shield of Elvenkind [2,+12] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to
   acid, lightning, fire, cold, and chaos.  It cannot be harmed
   by the elements.  
o) The Small Sword 'Sting' (1d6) (+7,+8) (+2)
   It increases your strength, dexterity, and constitution by 2.
   It increases your speed and attack speed by 2.  It cannot be
   harmed by the elements.  It gives you 7 attacks per turn.  It
   might have hidden powers.
p) 23 Bolts of Frost (2d5) (+14,+13)
   It is branded with frost.  It cannot be harmed by cold.  
q) 13 Bolts of Wounding (1d5) (+14,+14)
r) 2 Bolts of Wounding (2d5) (+12,+10)
s) a Bolt of Slay Demon (1d5) (+13,+10)
   It slays demons.  
t) 30 Bolts of Slay Evil (2d5) (+7,+7)
   It slays all evil creatures.  
u) 64 Bolts (1d5) (+6,+4)
v) 28 Bolts (1d5) (+4,+6)
w) 9 Mithril Bolts (3d5) (+4,+5)
   It cannot be harmed by acid or fire.  

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)     +   + ++ ++ + ++    
              
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Str:  ...1.....2...3....2.....  Str:  .............s..........
Int:  ...1........2....1......  Int:  ......s.................
Wis:  ...1...2....2..1.1......  Wis:  ......ss................
Dex:  ...1......3..3...1......  Dex:  .............s..........
Con:  ...1.........3....2.....  Con:  ......s......s..........
Chr:  ...1...2.2..............  Chr:  .......s................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Acid: .........+++.+..+....... Blind: ............+...........
Elec: .........+.+....+++..... Confu: ........................
Fire: .......+.+.+....+++..... Sound: ...........+............
Cold: ......+..+.+.+..+++..... Shard: .........++.............
Pois: ...++................... Nexus: .........+...+..........
Fear: ...............+........ Nethr: ........................
Lite: .......+................ Chaos: ........................
Dark: ...+..++.....+.......... Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: .................+...... Stea.: ...+.......+....+.......
Feath: ................+....... Sear.: ........................
PLite: .......+................ Infra: ........................
Regen: .....+..........+.+..... Aggr.: .............+..........
Telep: ............+........... Speed: ..........+......+......
Invis: ...............++....... Blows: ..............+.........
FrAct: ................+....... Shots: .................+......
HLife: ......++................ Might: .................++.....
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx


  [Home Inventory]

a) 2 Potions of *Healing*
b) 2 Potions of Enlightenment
c) 3 Wands of Teleport Other (23 charges)
d) The Ring of Barahir (+1)
   It increases all your stats by 1.  It increases your stealth
   by 1.  It provides resistance to poison and dark.  It cannot
   be harmed by the elements.  
e) Dragon Scale Shield (Green) [3,+21]
   It provides resistance to poison.  It activates for poison
   resistance (10+d10 turns) and breathe poison gas (50) every
   50+d50 turns.  It cannot be harmed by the elements.  
f) an Amulet of Regeneration
   It speeds your regeneration.  
g) The Jewel 'Evenstar'
   It provides resistance to cold, dark, and life draining.  It
   sustains your intelligence, wisdom, and constitution.  It
   activates for restore life levels every 150 turns.  It cannot
   be harmed by the elements.  
h) an Amulet of Devotion (+2)
   It increases your wisdom and charisma by 2.  It provides
   resistance to fire, light, dark, and life draining.  It
   sustains your wisdom and charisma.  It lights the dungeon
   around you.  It cannot be harmed by fire.  
i) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
j) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.
   It cannot be harmed by the elements.  
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by
   3.  It provides resistance to acid and shards.  It cannot be
   harmed by the elements.  
l) a Large Leather Shield of Elvenkind [4,+15] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to
   acid, lightning, fire, cold, and sound.  It cannot be harmed
   by the elements.  
m) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
n) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.
   It provides resistance to acid, cold, dark, and nexus.  It
   sustains your strength, dexterity, and constitution.  It
   aggravates creatures around you.  It cannot be harmed by the
   elements.  
o) a Well-balanced Dagger of Extra Attacks (1d4) (+8,+12) (+2)
   It increases your attack speed by 2.  It can be thrown hard
   and fast.  It gives you 7 attacks per turn.  
p) a Broad Axe (Holy Avenger) (2d6) (+8,+9) [+3] (+1)
   It increases your wisdom by 1.  It slays demons, undead, and
   all evil creatures.  It provides resistance to fear.  It is
   blessed by the gods.  It grants you the ability to see
   invisible things.  It gives you 4 attacks per turn.  It might
   have hidden powers.
q) a Ball-and-Chain (Defender) (2d4) (+10,+7) [+3] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to
   acid, lightning, fire, and cold.  It makes you fall like a
   feather and speeds your regeneration.  It grants you immunity
   to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  It gives you 4 attacks per
   turn.  It might have hidden powers.
r) The Short Bow of Amras (x2) (+12,+15) (+1 to speed)
   It increases your intelligence, wisdom, and dexterity by 1.  
   It increases your speed, shooting speed, and shooting power
   by 1.  It provides resistance to lightning, fire, and cold.  
   It slows your metabolism.  It cannot be harmed by the
   elements.  
s) The Short Bow of Amrod (x2) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It
   increases your shooting power by 2.  It provides resistance
   to lightning, fire, and cold.  It speeds your regeneration.  
   It cannot be harmed by the elements.  
t) 14 Bolts (1d5) (+7,+7)
u) 8 Bolts (1d5) (+4,+6)
v) 36 Bolts (1d5) (+3,+6)
w) 99 Bolts (1d5) (+0,+0)

  [Current Quest]

To fulfill your task, you must destroy 17 Dreadlords on dungeon level 55.


  [Uniques]
     Lotho Pimple                   is dead (level 0)
     Grip, Farmer Maggot's dog      is dead (level 2)
     Fang, Farmer Maggot's dog      is dead (level 2)
     Wolf, Farmer Maggot's dog      is dead (level 3)
     Smeagol                        is dead (level 3)
     Bullroarer the Hobbit          is dead (level 5)
     Skeleton                       is alive (level 6)
     Mughash the Kobold Lord        is dead (level 7)
     Lagduf, the Snaga              is dead (level 8)
     Brodda, the Easterling         is dead (level 9)
     Orfax, Son of Boldor           is alive (level 10)
     Grishnakh, the Hill Orc        is alive (level 10)
     Wormtongue, Agent of Saruman   is dead (level 10)
     Zombie                         is alive (level 12)
     Golfimbul, the Hill Orc Chief  is dead (level 12)
     Boldor, King of the Yeeks      is alive (level 13)
     Ufthak of Cirith Ungol         is dead (level 14)
     Ulfast, Son of Ulfang          is dead (level 16)
     Nar, the Dwarf                 is dead (level 17)
     Spirit                         is dead (level 18)
     Shagrat, the Orc Captain       is alive (level 19)
     Gorbag, the Orc Captain        is dead (level 19)
     Bolg, Son of Azog              is dead (level 20)
     Lugdush, the Uruk              is alive (level 21)
     Ugluk, the Uruk                is dead (level 22)
     Azog, King of the Uruk-Hai     is alive (level 23)
     Sangahyando of Umbar           is dead (level 24)
     Angamaite of Umbar             is dead (level 24)
     Ibun, Son of Mim               is dead (level 24)
     Khim, Son of Mim               is dead (level 24)
     Mummy                          is alive (level 24)
     Ulwarth, Son of Ulfang         is dead (level 26)
     Mim, Betrayer of Turin         is alive (level 27)
     Uldor the Accursed             is alive (level 28)
     Draebor, the Imp               is alive (level 28)
     Beorn, the Shape-Changer       is dead (level 28)
     Wight                          is alive (level 30)
     Lokkak, the Ogre Chieftain     is dead (level 32)
     Ulfang the Black               is dead (level 34)
     Bert the Stone Troll           is dead (level 34)
     Bill the Stone Troll           is alive (level 34)
     Tom the Stone Troll            is alive (level 34)
     Lorgan, Chief of the Easterlings is alive (level 36)
     Ghost                          is dead (level 36)
     Maglor, Son of Feanor          is alive (level 37)
     The Queen Ant                  is alive (level 37)
     Castamir the Usurper           is alive (level 38)
     Maedhros, Son of Feanor        is alive (level 39)
     Medusa, the Gorgon             is dead (level 40)
     Uvatha the Horseman            is dead (level 40)
     Kavlax the Many-Headed         is alive (level 41)
     Gorlim, Betrayer of Barahir    is dead (level 41)
     Rogrog the Black Troll         is alive (level 42)
     Vampire                        is alive (level 42)
     Vargo, Tyrant of Fire          is alive (level 43)
     Waldern, King of Water         is alive (level 43)
     Quaker, Master of Earth        is alive (level 43)
     Ariel, Queen of Air            is alive (level 43)
     Adunaphel the Quiet            is dead (level 43)
     Akhorahil the Blind            is dead (level 45)
     Scatha the Worm                is dead (level 46)
     Phantom                        is dead (level 46)
     Itangast the Fire Drake        is dead (level 47)
     Ren the Unclean                is alive (level 48)
     Smaug the Golden               is dead (level 48)
     Eol, the Dark Elf              is alive (level 49)
     The Balrog of Moria            is alive (level 50)
     Harowen the Black Hand         is alive (level 51)
     Ji Indur Dawndeath             is alive (level 52)
     The Phoenix                    is alive (level 54)
     Shelob, Spider of Darkness     is dead (level 55)
     Ar-Pharazon the Golden         is dead (level 55)
     Dwar, Dog Lord of Waw          is alive (level 56)
     Lich                           is alive (level 56)
     Baphomet the Minotaur Lord     is alive (level 58)
     Fundin Bluecloak               is alive (level 59)
     Saruman of Many Colours        is alive (level 60)
     Arien, Maia of the Sun         is alive (level 61)
     Evil Iggy                      is alive (level 62)
     Hoarmurath of Dir              is alive (level 64)
     Azathoth, Master of Darkness   is alive (level 64)
     The Mouth of Sauron            is alive (level 65)
     Nether Wraith                  is alive (level 65)
     The Cat Lord                   is alive (level 66)
     Thuringwethil, the Vampire Messenger is alive (level 67)
     Tselakus, the Dreadlord        is alive (level 68)
     Polyphemus, the Blind Cyclops  is alive (level 69)
     Glaurung, Father of the Dragons is alive (level 70)
     Khamul, the Black Easterling   is alive (level 72)
     Omarax, the Eye Tyrant         is alive (level 73)
     Deathlord                      is alive (level 74)
     Atlas, the Titan               is alive (level 76)
     The Lernaean Hydra             is alive (level 77)
     Feagwath, the Undead Sorcerer  is alive (level 77)
     Qlzqqlzuup, the Emperor Quylthulg is alive (level 79)
     Ungoliant, the Unlight         is alive (level 80)
     The Witch-King of Angmar       is alive (level 80)
     Maeglin, the Traitor of Gondolin is alive (level 81)
     Pazuzu, Lord of Air            is alive (level 82)
     Draugluin, Sire of All Werewolves is alive (level 83)
     Cantoras, the Skeletal Lord    is alive (level 84)
     Ancalagon the Black            is alive (level 85)
     The Tarrasque                  is alive (level 86)
     Kronos, Lord of the Titans     is alive (level 87)
     Lungorthin, the Balrog of White Fire is alive (level 88)
     Huan, Wolfhound of the Valar   is alive (level 90)
     Carcharoth, the Jaws of Thirst is alive (level 90)
     Vecna, the Emperor Lich        is alive (level 92)
     Gothmog, the High Captain of Balrogs is alive (level 95)
     Sauron, the Sorcerer           is alive (level 99)
     Morgoth, Lord of Darkness      is alive (level 100)
  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)

angband_comp
01/07/07