| Competition 40 Winner (drchung) | ||||
[Angband 3.0.6 Character Dump]
Name Perseus Self RB CB EB Best
Sex Male Age 32 STR: 17 +0 -5 +3 15
Race Half-Elf Height 55 INT: 18/16 +1 +3 +9 18/146
Class Mage Weight 134 WIS: 9 -1 +0 +1 9
Title Conjurer Status 42 DEX: 18 +1 +1 +1 18/30
HP -39/219 Maximize Y Con: 18 -1 -2 +3 18 17
SP 176/196 Preserve Y CHR: 18/21 +1 +1 +4 18/81
Level 34 Armor [26,+54] Saving Throw Superb
Cur Exp 425133 Fight (+1,+0) Stealth Excellent
Max Exp 434013 Melee (+9,+9) Fighting Superb
Adv Exp 490000 Shoot (+18,+14) Shooting Superb
MaxDepth Lev 78 Blows 1/turn Disarming Superb
Gold 306238 Shots 2/turn Magic Device Heroic
Burden 137.8 lbs Perception Good
Speed -3 Infra 40 ft Searching Fair
Your father was of the Sindar. You are the first child of a Serf.
You are a well liked child. You have hazel eyes, wavy auburn hair,
and an average complexion.
abcdefghijkl@ abcdefghijkl@
Acid:............. Blind:.............
Elec:............. Confu:.............
Fire:+............ Sound:+............
Cold:........+.... Shard:.............
Pois:...+......... Nexus:.............
Fear:............. Nethr:.............
Lite:............. Chaos:.............
Dark:...+......... Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:...+...+.....
Feath:+............ Sear.:.............
PLite:............. Infra:......+......
Regen:....+........ Tunn.:.............
Telep:.......+..... Speed:.............
Invis:+............ Blows:.............
FrAct:......+...+.. Shots:.+...........
HLife:............. Might:.............
[Last Messages]
> The Nightcrawler casts a fearful illusion.
> You refuse to be frightened.
> The Nightcrawler stings you.
> You feel very sickly.
> The Nightcrawler misses you.
> The Nightcrawler bites you.
> You are covered in acid!
> Your Metal Cap of Intelligence is damaged!
> One of your Arrows (1d4) (+9,+6) {@f1=g} (w) was destroyed!
> The Nightcrawler bites you.
> You are covered in acid!
> Your Set of Gauntlets of Free Action is damaged!
> The Nightcrawler casts a nether ball.
> You feel your life draining away!
> You die.
[Character Equipment]
a) The Halberd 'Osondir' (3d5) (+8,+9) (+3)
It increases your charisma by 3. It slays giants and undead. It is
branded with fire. It provides resistance to fire and sound. It makes
you fall like a feather. It grants you the ability to see invisible
things. It cannot be harmed by the elements.
b) a Long Bow of Extra Shots (x3) (+17,+14) (+1)
It increases your shooting speed by 1.
c) a Ring of Intelligence (+4)
It increases your intelligence by 4. It sustains your intelligence.
d) The Ring of Barahir (+1) {Level 57 Vault}
It increases all your stats by 1. It increases your stealth by 1. It
provides resistance to poison and dark. It cannot be harmed by the
elements.
e) an Amulet of Regeneration
It speeds your regeneration.
f) a Brass Lantern (with 11273 turns of light)
It cannot be harmed by fire.
g) Augmented Chain Mail (Dwarven) (-2) [16,+10] (+2) {Black Market}
It increases your strength and constitution by 2. It increases your
infravision by 2. It grants you immunity to paralysis. It cannot be
harmed by acid or fire.
h) a Cloak of the Magi [1,+8] (+2) {General Store, 25% off}
It increases your intelligence by 2. It increases your stealth by 2.
It sustains your intelligence. It grants you the power of telepathy.
It cannot be harmed by acid.
i) a Small Leather Shield of Resist Cold [2,+11]
It provides resistance to cold. It cannot be harmed by cold.
j) a Metal Cap of Intelligence [3,+6] (+2) {Level 42 Boldor}
It increases your intelligence by 2. It sustains your intelligence.
k) a Set of Gauntlets of Free Action [2,+8] {Armory}
It grants you immunity to paralysis.
l) a Pair of Soft Leather Boots [2,+9]
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices] {Level 64}
It cannot be harmed by the elements.
f) a Book of Magic Spells [Raal's Tome of Destruction] {Level 69}
It cannot be harmed by the elements.
g) a Book of Magic Spells [Mordenkainen's Escapes] {Level 59}
It cannot be harmed by the elements.
h) 4 Potions of Cure Critical Wounds
i) a Potion of Healing
j) 3 Scrolls of Teleport Level
k) 4 Rods of Fire Bolts
l) 4 Wands of Teleport Other (3 charges)
m) 2 Wands of Drain Life (7 charges)
n) a Wand of Lightning Balls (8 charges)
It cannot be harmed by electricity.
o) a Wand of Fire Balls (2 charges)
It cannot be harmed by fire.
p) a Wand of Dragon's Flame (3 charges)
It cannot be harmed by the elements.
q) a Staff of Enlightenment (3 charges)
r) a Staff of Healing (3 charges)
s) a Staff of *Destruction* (2 charges) {!Z}
t) a Ring of Lightning [+14] (charging)
It provides resistance to lightning. It activates for electricity
resistance (20+d20 turns) and electricity ball (85) every 50+d50 turns.
It cannot be harmed by electricity.
u) an Amulet of Resist Acid
It provides resistance to acid. It cannot be harmed by acid.
v) a Long Bow of Extra Shots (x3) (+12,+16) (+1) {Level69 Bolg}
It increases your shooting speed by 1.
w) 23 Arrows (1d4) (+9,+6) {@f1=g}
[Home Inventory]
a) 2 Books of Magic Spells [Conjurings and Tricks]
b) 2 Books of Magic Spells [Incantations and Illusions]
c) 16 Potions of Cure Critical Wounds
d) 6 Potions of Healing
e) a Potion of *Healing*
f) a Potion of Life
g) 2 Potions of Restore Mana
h) 2 Potions of Restore Dexterity
i) a Potion of Restore Constitution {25% off}
j) 10 Scrolls of Phase Door {50% off}
k) 5 Scrolls of Teleportation
l) 11 Scrolls of Teleport Level
m) a Scroll of *Identify*
n) a Scroll of Rune of Protection
o) a Staff of Banishment (2 charges)
p) 2 Staffs of *Destruction* (6 charges) {!Z}
q) a Ring of Constitution (+4)
It increases your constitution by 4. It sustains your constitution.
r) Hard Leather Armour of Resist Fire (-1) [6,+8]
It provides resistance to fire. It cannot be harmed by fire.
s) a Set of Leather Gloves of Power (+5,+2) [1,+12] (+5)
It increases your strength by 5.
t) a Cutlass (Blessed) (1d7) (+6,+5) (+2) {Level 12 novice priest Telepathy!}
It increases your wisdom by 2. It is blessed by the gods. It grants
you the power of telepathy.
u) a Glaive of Westernesse (2d6) (+12,+16) (+2)
It increases your strength, dexterity, and constitution by 2. It slays
orcs, trolls, and giants. It grants you immunity to paralysis and the
ability to see invisible things.
v) a Lead-Filled Mace of Gondolin (3d4) (+15,+5) {telepathy}
It slays orcs, trolls, dragons, and demons. It provides resistance to
dark. It lights the dungeon around you. It grants you immunity to
paralysis, the power of telepathy, and the ability to see invisible
things. It cannot be harmed by acid or fire.
w) 99 Arrows (1d4) (+0,+0) {@f1=g}
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : no (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
| angband_comp 01/03/2006 | |