Competition 34 Winner (Harriet Bazley)
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  [NPPAngband 0.4.1 Character Dump]

Name   Felrossin                       Self RB CB  EB   Best
Sex    Male         Age      44 STR! 18/100 +2 -1  +2 18/130
Race   Dwarf        Height   48 INT! 18/100 -3 -3  +2  18/60
Class  Priest       Weight  132 WIS! 18/100 +2 +3  +2 18/170
Title  Prophet      Status   44 DEX! 18/100 -2 -1  +2  18/90
HP     -32/779                  Con! 18/100 +2 +0  +8 18/20018/189
SP     3/351        Level    44 CHR! 18/100 -3 +2  +0  18/90

GameTurn    941491  Armor   [32,+80] Saving Throw     Heroic
Cur Exp    2949127  Fight   (+23,+9) Stealth            Poor
Max Exp    2955050  Melee  (+33,+24) Fighting      Legendary
Adv Exp     410873  Shoot   (+32,+9) Shooting      Legendary
MaxDepth   Lev  62  Blows     4/turn Disarming     Excellent
Gold        673344  Shots     1/turn Magic Device     Heroic
Burden     171 lbs  Speed        +19 Perception         Good
% Burden       57%  Infra      50 ft Searching     Very Good

You are the only child of a Dwarven Miner. You are a credit to
the family. You have dark brown eyes, straight black hair, a
three foot beard, and a dark complexion.



  [Last Messages]

> The Elder vampire bites you.
> You keep hold of your life force!
> The Elder vampire hits you. <2x>
> The Elder vampire bites you.
> You keep hold of your life force!
> The Elder vampire misses you.
> The Vampire lord hurls a black bolt of nether at you.
> You keep hold of your life force!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Nightwing calls up a storm of nether magics.
> The Demilich is immune. <2x>
> The Vampire lord is immune.
> You keep hold of your life force!
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)    ++ +  +  
                    
      abcdefghijkl@              abcdefghijkl@
Str: ......2......        Str:  ........s....
Int: .........2...        Int:  .............
Wis: .........2...        Wis:  .............
Dex: ......2......        Dex:  ........s....
Con: ...62........        Con:  ...s....s.s..
Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@
Acid:......++.....        Blind:.........+..+
Elec:......++.....        Confu:......+......
Fire:....+.++.....        Sound:......+......
Cold:+.....++.....        Shard:.............
Pois:.......+.....        Nexus:........+....
Fear:......+......        Nethr:.............
Lite:..........+..        Chaos:.............
Dark:+............        Disen:........+....
      abcdefghijkl@              abcdefghijkl@
S.Dig:+............        Stea.:.............
Feath:.............        Sear.:+............
PLite:+.........+..        Infra:.............
Regen:.............        Aggr.:.............
Telep:.........+...        Speed:..+........+.
Invis:.............        Blows:.............
FrAct:..........+..        Shots:.............
HLife:........+....        Might:.............
      abcdefghijkl@              abcdefghijkl@
                                              

  [Character Equipment]

a) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
   It increases your searching by 3.  It slays orcs and all evil
   creatures, and it is especially deadly against dragons.  It
   is branded with frost.  It provides resistance to cold and
   dark.  It is blessed by the gods, slows your metabolism, and
   lights the dungeon around you.  It cannot be harmed by the
   elements.  It gives you 4 attacks per turn.  
b) a Light Crossbow (x3) (+9,+9)
c) a Ring of Speed (+9)
   It increases your speed by 9.  
d) a Ring of Constitution (+6)
   It increases your constitution by 6.  It sustains your
   constitution.  
e) The Amulet of Carlammas (+2) (charging)
   It increases your constitution by 2.  It provides resistance
   to fire.  It activates for protection from evil every
   225+d225 turns.  It cannot be harmed by the elements.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides
   resistance to acid, lightning, fire, cold, fear, confusion,
   and sound.  It cannot be harmed by the elements.  
h) The Cloak 'Colluin' [1,+15] (charging)
   It provides resistance to acid, lightning, fire, cold, and
   poison.  It activates for resistance (20+d20 turns) every 111
   turns.  It cannot be harmed by the elements.  
i) a Small Metal Shield of Preservation [3,+16]
   It provides resistance to nexus, disenchantment, and life
   draining.  It sustains your strength, dexterity, and
   constitution.  It cannot be harmed by the elements.  
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It provides resistance to light.  It sustains your
   constitution.  It lights the dungeon around you.  It grants
   you immunity to paralysis.  It activates for magic missile
   (2d6) every 2 turns.  It cannot be harmed by the elements.  
l) a Pair of Metal Shod Boots of Speed [6,+4] (+10)
   It increases your speed by 10.  


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom] {@p2}
c) 5 Holy Books of Prayers [Chants and Blessings] {@p3}
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) 2 Holy Books of Prayers [Godly Insights] {@p6}
   It cannot be harmed by the elements.  
g) a Holy Book of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
h) 3 Potions of Speed
i) 3 Scrolls of *Identify*
j) 5 Rods of Stone to Mud (4 charging)
k) a Rod of Teleport Other (charging)
l) 2 Wands of Teleport Other (0 charges)
m) a Staff of Speed (1 charge)
n) The Cloak of Thingol [1,+18] (+3)
   It increases your dexterity and charisma by 3.  It provides
   resistance to acid, fire, and cold.  It grants you immunity
   to paralysis.  It activates for recharge item I every 70
   turns.  It cannot be harmed by the elements.  
o) a Jewel Encrusted Crown of Lordliness [0,+14] (+3)
   It increases your wisdom and charisma by 3.  It provides
   resistance to fear.  It sustains your wisdom and charisma.  
   It cannot be harmed by the elements.  It might have hidden
   powers.
p) a Two-Handed Sword (3d6) (+8,+11)
   It gives you 3 attacks per turn.  
q) 17 Bolts of Flame (1d5) (+4,+4) {=g}
   It is branded with fire.  It cannot be harmed by fire.  
r) 13 Bolts (1d5) (+7,+8) {=g}

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)           +    +        
              
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Str:  ........................  Str:  ...........s.s..........
Int:  ........................  Int:  ...........s.s..........
Wis:  .........5....3.........  Wis:  .........s.s.s..........
Dex:  ........................  Dex:  ...........s.s..........
Con:  ........................  Con:  ...........s.s..........
Chr:  ..............3.........  Chr:  ...........s.s..........
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Acid: ...........+.+.......... Blind: ........................
Elec: ...........+.+.......... Confu: ..............+.........
Fire: ...........+.+.......... Sound: ........................
Cold: ...........+.+.......... Shard: ........................
Pois: ........................ Nexus: ............+...+.......
Fear: ........................ Nethr: ........................
Lite: ........................ Chaos: ........................
Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ............+...........
Feath: ................+....... Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ............+...........
Invis: ..........+............. Blows: ........................
FrAct: ........................ Shots: ........................
HLife: ...........+............ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx


  [Home Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 5 Holy Books of Prayers [Chants and Blessings] {@p3}
c) 3 Holy Books of Prayers [Exorcism and Dispelling]
d) 3 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
e) 3 Holy Books of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
f) 3 Potions of *Healing*
g) 7 Scrolls of *Identify*
h) a Wand of Teleport Other (8 charges)
i) 2 Staffs of Teleportation (12 charges) {!*}
j) an Amulet of Wisdom (+5)
   It increases your wisdom by 5.  It sustains your wisdom.  
k) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability
   to see invisible things.  It activates for magic mapping
   every 50+d50 turns.  It cannot be harmed by the elements.  
l) a Robe of Permanence [2,+16] {rConf}
   It provides resistance to acid, lightning, fire, cold, and
   life draining.  It sustains all your stats.  It cannot be
   harmed by the elements.  It might have hidden powers.
m) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides
   resistance to nexus.  It activates for teleport every 45
   turns.  It cannot be harmed by the elements.  
n) The Large Metal Shield of Anarion [5,+20]
   It provides resistance to acid, lightning, fire, and cold.  
   It sustains all your stats.  It cannot be harmed by the
   elements.  
o) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides
   resistance to confusion.  It cannot be harmed by the
   elements.  
p) The Set of Gauntlets 'Paurhach' [2,+15]
   It cannot be harmed by the elements.  It might have hidden
   powers.
q) a Pair of Hard Leather Boots of Stability [3,+7]
   It provides resistance to nexus.  It makes you fall like a
   feather.  

  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Generate dungeons with aligned rooms         : no  (dungeon_align)
Generate dungeons with connected stairs      : no  (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)


angband_comp
01/07/2005