| Competition 33 Winner (Wim Benthem) | ||||
[PosBand 0.3.0-alpha2 Character Dump]
Name Brinie Demilich Self RB CB EB Best
Sex Female Age 1 Innate attacks: STR! 18/100 -5 +0 +7 18/120
Race Lich Height 60 *INT! 18/100 +5 +0 +5 18/200
Weight 54 None WIS: 18/74 +0 +0 +8 18/154
Status 0 Dex! 18/100 +0 +0 +4 18/140 18/130
HP 788/788 CON! 18/100 -3 +0 +13 18/200
SP 329/329 Level 41 CHR! 18/100 -7 +0 +4 18/70
GameTurn 3114155 Armor [27,+127] Saving Throw Superb
Cur Exp 2833797 Fight (+23,+15) Stealth Fair
Max Exp 2950947 Melee (+32,+27) Fighting Legendary
Adv Exp 3000000 Shoot (+35,+9) Shooting Legendary
MaxDepth Lev 67 Blows 5/turn Disarming Excellent
Gold 94968 Shots 2/turn Magic Device Superb
Burden 165 lbs Speed +8 Perception Good
% Burden 55% Infra 70 ft Searching Fair
You are a tall, terrible-looking skeleton in black robes. You
are so old that you do not remember your life. You are now
mighty undead being.
[Character Equipment Stat Modifiers, Sustains and Flags]
(+/-) + + +++ + + +
|}== " ~[() ] ] ] |}== " ~[() ] ] ]
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Str: 2.1............4............ Str: ..s..................s......
Int: .............3....2......... Int: ........s............s......
Wis: .............33...2......... Wis: ............................
Dex: .....................4...... Dex: ............................
Con: 2.1..........3.4........3... Con: ............................
Chr: .....................4...... Chr: ............................
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Acid:..+..........+.*............ Blind:..................+.....+...
Elec:+.............+............. Confu:........+....+..............
Fire:..+.....+................... Sound:...............+............
Cold:...........................+ Shard:............................
Pois:.............+.............+ Nexus:............................
Fear:...............+............ Nethr:...........................+
Lite:+........................... Chaos:........+......+............
Dark:+.......................+..+ Disen:..+.........................
abcdefghijklmnopqrstuvwxyz{@ abcdefghijklmnopqrstuvwxyz{@
Acid:..+..........+.*............ Blind:..................+.....+...
Elec:+.............+............. Confu:........+....+..............
Fire:..+.....+................... Sound:...............+............
Cold:...........................+ Shard:............................
Pois:.............+.............+ Nexus:............................
Fear:...............+............ Nethr:...........................+
Lite:+........................... Chaos:........+......+............
Dark:+.......................+..+ Disen:..+.........................
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|}== " ~[() ] ] ] |}== " ~[() ] ] ]
[Character Equipment]
a) The Long Sword 'Anguirel' (2d5) (+9,+12) (+2)
It increases your strength and constitution by 2. It
increases your speed by 2. It slays demons and all evil
creatures. It is branded with poison. It provides
resistance to lightning, light, and dark. It lights the
dungeon around you. It grants you immunity to paralysis and
the ability to see invisible things, but it also aggravates
creatures around you. It cannot be harmed by the elements.
It gives you 5 attacks per turn.
b) a Light Crossbow of Extra Shots (x3) (+12,+9) (+1)
It increases your shooting speed by 1.
c) The Ring 'Lothilorn' (+1)
It increases your strength and constitution by 1. It
provides resistance to acid, fire, and disenchantment. It
sustains your strength. It grants you the power of telepathy.
It cannot be harmed by the elements.
d) a Ring of Speed (+6)
It increases your speed by 6.
i) The Amulet 'Aminweth' (+1)
It increases your searching by 1. It provides resistance to
fire, confusion, and chaos. It sustains your intelligence.
It speeds your regeneration. It grants you immunity to
paralysis and the power of telepathy. It cannot be harmed by
the elements.
m) The Phial of Galadriel
It lights the dungeon around you. It activates for
illumination every 10+d10 turns. It cannot be harmed by the
elements.
n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
It increases your intelligence, wisdom, and constitution by
3. It provides resistance to acid, poison, and confusion.
It activates for door and trap destruction every 10 turns.
It cannot be harmed by the elements.
o) The Cloak 'Valadand' [1,+27] (+3)
It increases your wisdom by 3. It provides resistance to
lightning. It cannot be harmed by the elements.
p) The Small Metal Shield of Thorin [3,+25] (+4)
It increases your strength and constitution by 4. It
provides immunity to acid. It provides resistance to fear,
sound, and chaos. It grants you immunity to paralysis. It
cannot be harmed by the elements.
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
It increases your intelligence and wisdom by 2. It provides
resistance to blindness. It grants you the power of telepathy.
It cannot be harmed by the elements.
v) The Set of Gauntlets 'Naereth' (+8,+5) [2,+18] (+4)
It increases your dexterity and charisma by 4. It sustains
your strength and intelligence. It lights the dungeon around
you. It cannot be harmed by the elements.
y) The Pair of Hard Leather Boots 'Baron' (+1,+2) [3,+18] (+3)
It increases your constitution by 3. It provides resistance
to dark and blindness. It cannot be harmed by the elements.
[Character Inventory]
a) a Book of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
b) 18 Mushrooms of Restoring
c) 32 Potions of Resist Heat
d) a Potion of Healing
e) 9 Potions of Restore Mana
f) a Potion of Restore Life Levels
g) 7 Potions of Resist Electricity {10% off}
h) 5 Scrolls of Teleportation {10% off}
i) a Scroll of *Identify*
j) 16 Scrolls of Satisfy Hunger {40% off}
k) 2 Rods of Trap Location {@z1}
l) 3 Rods of Recall {!*, 90% off}
It cannot be harmed by electricity.
m) a Cloak of Aman [1,+20] (+2 to stealth)
It increases your stealth by 2. It provides resistance to
blindness. It cannot be harmed by the elements.
n) an Iron Crown [0]
o) a Metal Cap of Seeing [3,+8] (+1 to searching)
It increases your searching by 1. It provides resistance to
blindness. It grants you the ability to see invisible things.
p) a Steel Helm [6]
q) 10 Bolts of Venom (1d5) (+6,+12)
It is branded with poison.
r) 88 Bolts (1d5) (+0,+0) {@f0=g}
s) 17 Seeker Bolts (4d5) (+4,+5)
t) 29 Seeker Bolts (4d5)
[Home Inventory Stat Modifiers, Sustains and Flags]
(+/-) ++ ++++ + +++ ++
!!??_===[[[(((()))]]]]// !!??_===[[[(((()))]]]]//
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Str: ........2..........5..21 Str: .................s......
Int: .....4.....1...........1 Int: .....s...........s......
Wis: .........5.1........2..1 Wis: .................s......
Dex: ........2...33....4..... Dex: .................s......
Con: ......3...11..........21 Con: ......s..s.......s......
Chr: .........5.............. Chr: .................s......
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Acid: .........*++...+.+....+. Blind: .........+..............
Elec: .........+++.+.+.+...... Confu: ..........+....+.......+
Fire: ..........++...+.+....+. Sound: .........++.............
Cold: .........+++...+.+...... Shard: ...........+............
Pois: ........................ Nexus: ..........+..........+..
Fear: ........................ Nethr: ........................
Lite: .........+.............. Chaos: ........................
Dark: ......................+. Disen: ........................
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S.Dig: .....+...+.+............ Stea.: .........+.+...+........
Levit: .........+...........+.. Sear.: ...........+............
PLite: ......................++ Infra: ...........+.+..........
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: .......................+ Blows: ........................
FrAct: ..................+.+... Shots: ........................
HLife: ....................+... Might: ........................
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!!??_===[[[(((()))]]]]// !!??_===[[[(((()))]]]]//
[Home Inventory]
a) 4 Potions of *Healing*
b) a Potion of Life
c) 3 Scrolls of *Identify*
d) a Scroll of Banishment
e) a Staff of the Magi (3 charges)
f) The Ring of Elleme (+4)
It increases your intelligence by 4. It sustains your
intelligence. It slows your metabolism. It cannot be harmed
by the elements.
g) a Ring of Constitution (+3)
It increases your constitution by 3. It sustains your
constitution.
h) a Ring of Slaying (+12,+12)
i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
It increases your strength and dexterity by 2. It cannot be
harmed by the elements. It might have hidden powers.
j) The Metal Brigandine Armour of Elenwe (-3) [19,+4] (+5)
It increases your wisdom and charisma by 5. It increases
your stealth by 5. It provides immunity to acid. It
provides resistance to lightning, cold, light, blindness, and
sound. It sustains your constitution. It slows your
metabolism and allows you to levitate. It cannot be harmed
by the elements.
k) The Full Plate Armour of Isildur [25,+25] (+1)
It increases your constitution by 1. It provides resistance
to acid, lightning, fire, cold, confusion, sound, and nexus.
It cannot be harmed by the elements.
l) a Robe of Wizardry [2,+12] (+1)
It increases your intelligence, wisdom, and constitution by
1. It increases your stealth, searching, and infravision by
1. It provides resistance to acid, lightning, fire, cold,
and shards. It slows your metabolism. It cannot be harmed
by acid and fire.
m) Leather Scale Mail [11] {indestructible}
n) The Cloak of Ancariana [1,+8] (+3)
It increases your dexterity by 3. It increases your
infravision by 3. It provides resistance to lightning. It
cannot be harmed by the elements.
o) a Shadow Cloak [6,+9]
p) a Small Metal Shield of Elvenkind [3,+16] (+2 to stealth) {conf, 50% off}
It increases your stealth by 2. It provides resistance to
acid, lightning, fire, cold, and confusion. It cannot be
harmed by the elements.
q) The Large Leather Shield of Celegorm [4,+20]
It cannot be harmed by the elements. It might have hidden
powers.
r) The Large Metal Shield of Anarion [5,+20]
It provides resistance to acid, lightning, fire, and cold.
It sustains all your stats. It cannot be harmed by the
elements.
s) The Set of Leather Gloves 'Feare' [1,+18] (+4)
It increases your dexterity by 4. It grants you immunity to
paralysis. It cannot be harmed by the elements.
t) a Set of Gauntlets of Power (+3,+3) [2,+11] (+5)
It increases your strength by 5.
u) The Set of Gauntlets of Minathol [2,+4] (+2)
It increases your wisdom by 2. It provides resistance to
life draining. It grants you immunity to paralysis. It
cannot be harmed by the elements.
v) a Pair of Metal Shod Boots of Stability [6,+7]
It provides resistance to nexus. It allows you to levitate.
w) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
It increases your strength and constitution by 2. It slays
trolls and dragons, and it is especially deadly against
demons. It is branded with acid. It provides resistance to
acid, fire, and dark. It lights the dungeon around you. It
activates for berserk rage (50+d50 turns) every 80+d80 turns.
It cannot be harmed by the elements. It gives you 5 attacks
per turn.
x) a Throwing Axe of Wizardry (2d4) (+17,+18) [+6] (+1)
It increases your strength, intelligence, wisdom, and
constitution by 1. It slays dragons, demons, and all evil
creatures. It provides resistance to confusion. It can be
thrown effectively and lights the dungeon around you. It
grants you the ability to see invisible things. It cannot be
harmed by acid, fire, and cold. It gives you 5 attacks per
turn.
| angband_comp 01/07/2005 | |